Finally, Blair's old love interest Rachel Coriolis has returned as the ship's Chief Technician.
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Commander Aurora Finley heads up the "Sciences Division", while Colonel John "Gash" Dekker leads the ship's contingent of Marines.
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In charge of the Midway 's two squadrons is CAG Patricia Drake, while Captain Eugene Wilford serves as her skipper. Blair, Colonel Jacob "Hawk" Manley and Major Todd "Maniac" Marshall compete for control of the Black Widow Squadron. He and his best friend Max "Maestro" Garrett have been assigned to the Midway as members of the ship's junior Diamondback Squadron, led by Lieutenant Jean "Stiletto" Talvert. The player takes the role of 2nd Lieutenant Lance Casey, son of the venerable Major Michael "Iceman" Casey from Wing Commander I. The first one, the Midway herself, is undergoing her shakedown cruise, with Blair along for the ride. Twelve years after the destruction of the Kilrathi homeworld, the Terran Confederation is building several Midway-class megacarriers, brainchild of Navy Commodore Christopher 'Maverick' Blair. In between missions, the player may explore the TCS Midway, the carrier vehicle upon which they are stationed, and engage various characters in conversation. Some of them may be killed during missions, resulting in a KIA in the leaderboard however, others are plot-critical and will make use of their ejection seat to escape an exploding craft. As is traditional for the Wing Commander franchise, the player is placed in command of a flight of fighters, piloted by various non-player characters. Subsequent missions may become increasingly harder as the enemy gains an upper hand on the operational theater. Missions are played in sequence, and while the core scenario is constant, it is possible to fail missions and keep going forward in the game. There is also the possibility to temporarily disable the coupling system that assists the player in keeping thrust forward as the player pivots along the axes as if the spacecraft was an airplane: when this assisting system is disabled it is therefore possible to tilt the spacecraft using thrusters while keeping movement constant through inertia, as is realistic in space, and allowing for advanced offensive and defensive maneuvers, such as drifting sideways alongside a capital ship while shooting at it or quickly pivoting 180 degrees around and shooting at a chasing fighter. The two modes leverage the same flight dynamics engine, but in basic mode turning the ship around is assisting the player by coupling pitch, yaw, and roll (emulating airplane flight dynamics), while in advanced mode each axis is made independent for more complex but increased control, especially when using a HOTAS setup. ( March 2018)Ĭontrols are available in two modes: basic, catering to new and casual players, and advanced, aiming to give a more realistic feeling of space combat. A Game Boy Advance port of Prophecy with added multiplayer was released in 2003. Secret Ops was later released for sale in combination with Prophecy in the Wing Commander: Prophecy – Gold package.
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The large initial file challenged the dial-up connections of that day. Some of the characters and actors from previous games return in Prophecy, where they rub elbows with an entirely new cast of Confederation pilots and personnel.Ī standalone expansion pack, Secret Ops, was released by Origin in 1998 solely over the Internet and for no charge. Prophecy was the first main-line Wing Commander game in which the player did not take on the role of Christopher Blair, instead being introduced to a new player character, Lance Casey. The events depicted in Prophecy are set over a decade after Wing Commander IV: The Price of Freedom and, rather than the Kilrathi, the player must deal with a new alien threat, an insectoid race codenamed Nephilim that has invaded the human galaxy through a wormhole. The game features a new game engine (the VISION Engine), new spacecraft, characters and story elements. The game was released in 1997, produced by Origin Systems and Italy-based Raylight Studios for the GBA, and distributed by Electronic Arts.
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Wing Commander: Prophecy is the fifth installment in the Wing Commander science fiction space combat simulator franchise of computer games.